Factsheet

Developer:

Star Vault AB
Based in Malmö,
Sweden

Release Date:

2022

Platforms:

Steam
Epic Games Store

Website:

Mortal Online 2

Regular Price:

USD $40
EU €33

Description

Mortal Online 2 is the long awaited sequel to Star Vault’s long running first person sandbox MMORPG. Explore a massive open sandbox world and choose your own path, but be aware, danger lurks around every corner in this full PvP full loot world.

History

Mortal Online 2 is the sequal to Star Vault's long running first person sandbox MMORPG. It's developed and published by the Swedish indipendent video game company Star Vault. It's running on Epic Games' Unreal Engine 4 and server technology developed in house.

Features

  • Complex crafting system with millions of combinations.
  • Intense skill based first person melee,mounted,ranged and magic combat with full loot.
  • Open skill system with over 600 skills and no character levels.
  • Massive sandbox world for you to explore and fight over.
  • Full loot and open PvP makes every fight a intense adrenaline fueled experience.

Videos

Teaser Trailer

Images

download files as .zip (65 KB)

Team

Henrik Nyström
Executive Producer,Game Designer

Sebastian Persson
Lead Programmer

Denny Lindberg
Technical Director / Lead Animator

Adrià Regordosa
Art Director

Henrik Roman
Content and Sound designer

Oskar Westberg
Character Artist / Technical Artist / VFX artist

Alex Pettersson
Programmer

Kim Pardo Karlsson
Programmer

Angelo Logahd
Programmer

Oskar Westberg
Character Artist / Technical Artist / VFX artist

André Pires
Team Lead Hair / Groom Artist

Toby Gharanfol
Programmer / Project Manager

Rui Pereira
Hair and Groom Artist

Raquel Silveira
Hair and Groom Artist

Joaquim Silva
Hair and Groom Artist

Ana Brites
Hair and Groom Artist

Samuel Carmona Rincón
Prop Artist / Hair and Groom Artist

Stefan Ekelund
Armor artist / Weapon Artist

Eslam Zidan
Armor artist

Ackeem Durrant
Armor artist

Marko Lazov
Armor artist

Christoffer Ryrvall
Armor artist

Niklas Persson
Weapon artist

Cole Henry-Mashuga
Weapon artist

Javier Osés
Weapon artist

Bjørnar Giørts Aarset
Creature artist

Aldo F Sugiarto
Creature artist

Manuel Mejías González
Creature artist

Nerea Delgado (Nereide)
Creature artist

Rui Pereira
Creature artist

Sanjana Bhave
Creature artist

Rubén Calap Quintana
Team Lead Nature Environment artist

Nicolas Mühlbach
City Environment artist

Fredric Antaya
Environment artist / Concept Artist

Bogomil Urukov
Environment artist

Léo Labenne
Environment artist

Karsten Malmquist
Environment artist

Kevin Osgyan
Environment artist

Petronella Olanders
Environment artist

Lim Eric Harianto
Dungeon artist

Karsten Sperling
Technical artist / Environment artist

Anton Lindman
Technical artist

Erik Lindgren
Technical artist

Leonardo Durero
2D artist / UI artist

Thomas Hutchinson
VFX artist

Anders Mauritz
Animator

Jakob Svensson
Animator

Kim wilhelmsson
Animator

Jonna Henriksson
Animator

Nipun Chordiya
Animator

Viktor Kelkkanen
Backend Programmer (consultant)

Oscar Åkesson
Programmer

ATC Forgiven
In game photographer