Attention All Keep Owners: Important Fix In Next Patch

Status
Not open for further replies.
Thread starter #1

Herius

Quality Assurance Lead
In the next hotfix, an issue will be corrected wherein Control Point costs for keep NPC's would not deduct correctly unless you altered your keeps Radius, Offense or Defense after each daily reboot.

What this means is that keeps who currently appear to have positive CP, but less than 100, could potentially go negative when the hotfix goes live.

To prevent this, all keep guilds will need to check their Overseer and make sure they have enough free Control Points to cover the CP cost of their currently placed keep NPC's, as those costs are most likely not deducted from your free Control Points pool.

As a reminder, the cost for keep NPCs are:

Master Engineer- 50
Tax Manager- 25
Engineer- 10
Chaplain- 5

Sorry for the inconvenience.
 
Status
Not open for further replies.
Top