Conclusion of The Great Northern War

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The Great Northern War ( Conclusion)

Aegis Imperium declared war on the Prometheus alliance shortly after Prometheus aided 13th Prophecy in the construction of their keep at “Combat Beta Island”. This conflict was short lived due to the number disparities between both sides. The Treaty of Amaruk Nuur , drafted by Malachi Drake and Laylah Sothenic, outlined the terms of peace between Aegis Imperium and the Prometheus alliance. With the loss of the southern Sunken Isles keep, Aegis Imperium migrated north, settling in the Talus mountains.

Unknown to the rest of Nave, Aegis Imperium began making alliances with clans inhabiting the Talus Mountains in the following weeks. Aegis Imperium made alliances with the Silver Skulls, Audacian Republic, Utopia, Purgatory, Dog Company, Kohorta IX , and Legio Aquila with the purpose of protecting the Talus region. This became known as the “Talusian Alliance”.

During this time, a handful of guilds east of the Talus mountains, born out of war with the short lived ICE alliance, begun banding together to remove their common enemies from the village of Cave Camp. This would come to be known as the TOP alliance, which was composed of Tindremic Templars, The Professionals, and Outsiders. Much of TOP alliance’s early history was defined by conflicts with eastern Ascension alliance of Gaul Kor.

South of the Talus Mountains and Gaul Kor, near the city of Kranesh, the Chaos alliance was formed, composed of Acolytes, Ghost Division and Wolfszeit. At the time of its founding, Chaos alliance was relatively small compared to the surrounding alliances, thus the Chaos alliance was the target of political pressure by almost all major alliances of Myrland.


Much of the creation and political maneuvering of these alliances was relatively unknown to the rest of Myrland until the “Territory Control Patch”. In the words of Shinzon, the former leader of Aegis Imperium “all hell broke loose”. Alliances raced to build keeps within their territory in order to seize control of their respective region. As a result, skirmishes and large scale battles broke out around these Keep spots. During this time, 13th Prophecy begun attacking various Keep spots and walled towns with siege equipment, most notably, Myrmopolis (now called Myrm’s Barrow). During these assaults, whether accidently or intentionally, TOP’s Keep was sieged by Ascension and 13th Prophecy, and Chaos Alliance’s holdings also came under attack. The events of “T- Day” would mark the beginning of the North-South polarization that would lead to further escalation of the conflict.


[Bloody Red Bastards] Benevolence: “The original reason we attacked the Keep (belonging to Talusia) was because it was Aegis Imperium’s Keep. Seeing as TOP came to help them, we took them on the next day and sieged their Keep. At that time there had been some friction between 13 and TOP, but them coming to help Aegis Imeprium in a siege set the war off. Seeing as Talusia and TOP outnumbered Oasis and Ascension heavily we recruited Harlequin to our side for the TOP siege…”

[Tendrimic Templar] Drakkanrider: “The day Talusia was building their Keep, 13th Prophecy, Ascension, and Harlequin siege them. Since they were our enemies, and Aegis Imperium had been friendly to us in the past, we decided to help. Since Aegis Imperium had helped us build our Keep, a small number of us assisted them in finishing theirs. A few days later, Ascension and Harlequin attacked us.”
During the fighting following T-Day, the Treaty of Amaruk Nuur came into question. Aegis Imperium wanted a revision of the original treaty to include the rest of Talusia, as they claimed to be victims of repeated attacks by Prometheus. Promethea considered nullifying the treaty as Aegis Imperium was three weeks late on their 50 gold payments. Promethea did not want to isolate 13th Prophecy by signing a non aggression pact with Talusia, as Promethean and Oasis’ soldiers often engaged in “friendly raids” and were mutually KOS. This, of corse, did not sit well with the Talusians.


[Prometheus] Nidhogg: “13 and Prometheus live in close proximity; both have active PvP-ers and reds. After several incidents it became clear to both sides that it was impossible to prevent this due to the size of both forces.

Both sides were anxious to prevent a war that would disrupt our towns so an agreement was reached where 13 and Prometheus would be KOS to each other outside palisade gates. No attacks would be launched on each other’s cities, nor would structures be targeted. Apart from that: everything goes.
Should either 13 or Prometheus have a major project (like a siege or a big operation) they can warn the other party in advance for a temporary cease fire.

So far this arrangement seems to work. Members on both sides get killed, PvP and fun is had by all but the player cities of Oasis and Promethea remain safe from attacks by the southern guilds.”
Around the same time, the Duchy of Wessex, fearing an attack by 13th Prophecy to the south or Talusia and her allies to the north, signed a mutual defense agreement with Prometheus. A similar treaty was not signed between Prometheus and Talusia because the Promethean council did not want to isolate 13th Prophecy, or appear as if they were taking sides in the brewing war. Nevertheless, roughly two weeks after “T-Day”, the Treaty of Amaruk Nuur was broken (bottom of page 1, page 2 and 3).

Shortly after the end of the treaty, Prometheus launched a full scale invasion of the Talus Mountains in order to extract the money owed by Shinzon.


[Prometheus] Nidhogg: “Aegis Imperium still owned us 700 gold due to the broken treaty. Prometheus realized that we would never see this money but the debt was still there. Leaving debtors running around leads to a loss of face so we had to find a way to rid ourselves of the debtor without appearing weak.

We also found ourselves drawn into a war we really didnt want to fight. We had no intention of conquering other territories yet. We also had no interest in destroying TA and TOP's keep as Prometheus engineers had aided in the building of most keeps in game (TA being the exception since they never asked for our aid).

Prometheus decided on an attack plan where we would destroy two houses inside the Talusian keep area. If time and boulders permitted we would also damage, but not destroy, the keep. Afterwards we would make a public announcement on the forums stating that Prometheus considered the war over.

The destruction of two houses would be considered sufficient repayment for AI's refusal to honor their word. As a gesture of goodwill, we would also transfer the remaining debt (700 gold) from Prometheus to Talusia, Aegis Imperium would have to pay the 700 their alliance to aid in rebuilding the houses the war had cost them.

This would have rid us of an unwanted war and an uncollectible debt at the same time. It would also mean that in any continuation of the war we would be the defender, most likely triggering a reaction from the Duchy of Wessex through our mutual defense agreement.

TA itself would have been divided, Shinzon would not have been able to pay the money since then he would acknowledge that the debt still existed, but not paying it to his own alliance would make it appear that he didn’t want to contribute. If he did pay however it would appear as if he paid because Prometheus told him so.

Because not all assets of TA would have been destroyed they still had valuables to lose if the conflict continued, leave an enemy with nothing and you take away all power you have over him. We would have had an enemy for life; Prometheus wasn’t interested in starting blood feuds as we had already demonstrated with our merciful peace treaty with Aegis Imperium. “
The opening battles of the campaign resulted in stalemates – whether this was a result of in-game bugs or northern military prowess is still debated. Nevertheless, this caused a substantial morale blow to the southern forces. Shortly after the raids were rebuffed, the north established, in the words of Shinzon, “ a culture of counter attack”, where in response to a raid from a Promethean force the north would launch an immediate counterattack on southern holdings. During this period clashes such as the Battle of Oasis, the Battle of the Four Armies, and the Siege of the Central Steppe Keep (now known as North Watch) marked the decline of Prometheus.


[ Prometheus] Nidhogg: “the war basically ended when TOP/TA took down Prometheus Central Steppes keep, after that what was left of Prometheus splintered, Ely and SyVi striking out on their own”
Desertion was rampant among 13th Prophecy and the Promethean military in the closing days of the war. The collapsing military infrastructure of the south, coupled with the number of Talusian, TOP, and Chaos soldiers brought the war to a close. Approximately three months later, Elysium, a former Promethean clan, purchased the city of Oasis from the remnants of 13 and took control of the Meduli steppe. Promethea, the former capital of the Promethean people, was handed over to Talar Matar. After Talar Matar was abandoned, the city of “Old Promethea” was handed over RUS, the former military arm of Prometheus.


Further Reading:

Brewing of the First Great Northern War
 

Raknar

Senior Member
Good job there Mr Archivist :)
 
An archivist doesn't write anything, by the way. And before you ban me for trolling again, I'm an archivist. Just so you know. An archivist archives existing documents.
 

deathshroud

Exalted Member
nice story and cant wait until you can write it all ingame into a book using flash :)
 
Thread starter #8
An archivist doesn't write anything, by the way. And before you ban me for trolling again, I'm an archivist. Just so you know. An archivist archives existing documents.
Scribe was already taken. In retrospect I should have taken "Historian"
 

Snorri

Trial Member
You got some facts wrong :)

It was not called Promethean Alliance, it was called Prometheus Alliance. Yes, it's silly, but Nidhogg insisted on this.

Ordo Exsolutionis (EXSO) was called Legio Aquila(LA) at the time of the forming of TA.

So the final alliance rooster was made up of Aegis Imperium, Audacian Republic, Legio Aquila, Order of the Silver Skull, Purgatory, Utopia, Dog Company and Kohorta IX (not IVth).

More importantly, you make it sound like AI themselves recruited every one of mentioned guilds. Truth is AI allied with Goran, who tried to take Utopia and some Bakti-crew with him, and Kohorta IX. AR recruited LA and sort of convinced Utopia to join as well. SS also joined, but more than the other guilds (except for LA) managed to keep their identity separate of the hodgepodge TA alliance identity we had.

Harlequin was really a joker. They could potentially go both ways. Goran had good relations with them, but -13- recruited them faster regardless. In any case they had little influence on the outcome of this conflict.

You are pretty much correct about the polarization of the server. Early in the game we were very much in a state of multipolarity. If a conflict between two parties arose it would result in war. The Forsaken vs. Wolfzeit war is a crystal clear example of this. AI vs 13 is another. A local conflict between two lesser powers. Over time, after many of these conflicts, we forced ourselves to bipolarity. A good example of this is how Myrmadon, usually known for never seeking ANY allies, joined up with the Northern Coalition.
 
Thread starter #11
You got some facts wrong :)

It was not called Promethean Alliance, it was called Prometheus Alliance. Yes, it's silly, but Nidhogg insisted on this.

Ordo Exsolutionis (EXSO) was called Legio Aquila(LA) at the time of the forming of TA.

So the final alliance rooster was made up of Aegis Imperium, Audacian Republic, Legio Aquila, Order of the Silver Skull, Purgatory, Utopia, Dog Company and Kohorta IX (not IVth).

More importantly, you make it sound like AI themselves recruited every one of mentioned guilds. Truth is AI allied with Goran, who tried to take Utopia and some Bakti-crew with him, and Kohorta IX. AR recruited LA and sort of convinced Utopia to join as well. SS also joined, but more than the other guilds (except for LA) managed to keep their identity separate of the hodgepodge TA alliance identity we had.

Harlequin was really a joker. They could potentially go both ways. Goran had good relations with them, but -13- recruited them faster regardless. In any case they had little influence on the outcome of this conflict.

You are pretty much correct about the polarization of the server. Early in the game we were very much in a state of multipolarity. If a conflict between two parties arose it would result in war. The Forsaken vs. Wolfzeit war is a crystal clear example of this. AI vs 13 is another. A local conflict between two lesser powers. Over time, after many of these conflicts, we forced ourselves to bipolarity. A good example of this is how Myrmadon, usually known for never seeking ANY allies, joined up with the Northern Coalition.
Noted. Once more people point out more mistakes I'll re-post it.
 

Aezreal

Arena Champion
Theres no reference to Amon, only to AI. Son I'm dissapoint!
 

Artorius

Cronite Supporter
Nice work mysterious Archivist.

It reminds me of when we built the kranesh keep, it was insane, there was groups of peoples that were attacking it every day during the entire building process. I don't even know why.

I guess back then we thought territory control would be meaningful... aw the bugs... always ruining the fun.
 
Thread starter #15
Theres no reference to Amon, only to AI. Son I'm dissapoint!
At the time the Amon regiment was the "fist" of Aegis Imperium, so to speak. Eventually they did act as their own guild, but during the war, they were basically AI
 

Scarecrovv

<font color=#570054><b>Arena Champion</b></font>
At the time the Amon regiment was the "fist" of Aegis Imperium, so to speak. Eventually they did act as their own guild, but during the war, they were basically AI
That is incorrect, and a thing that impaired Amon's progress. Perhaps that was to some extent, the underlying intent of it all.But Amon itself, wanted to be more and more separate from AI as we progressed as a guild.
 
Thread starter #18
That is incorrect, and a thing that impaired Amon's progress. Perhaps that was to some extent, the underlying intent of it all.But Amon itself, wanted to be more and more separate from AI as we progressed as a guild.
wanted

Because of the nature of the Chronicles, I have to stray away from intentions, especially if they were heavily debated in their time. In the end, all that really matters is that Amon was birthed from Aegis Imperium and became independent somewhere along the line.

[Prometheus] Nidhogg Prometheus: Amon's fighters were not the only fighters to stand against the combined armies of Prometheus and 13th Prophecy, but they were the only fighters who managed to keep fighting for an entire night even though they were outnumbered no less then twenty to one. Their individual skill, teamwork and tenacity was both cursed and admired by Prometheus forces
Is this not accurate? This quote, if true, means that Amon fought for the North during the war. Whatever happened after the war was not written about in this report, but I'll be sure to include the fate of Amon where it is relevant.
 

Aezreal

Arena Champion
AI thought Amon belonged to them. Or was formed by them.

Amon was formed by mostly outside pkers that ahd left CIR, much more then any AI members that joined it.

Amon was as much AI as MERC is AQ, when AQ hires them.

We helped them in exchange for goods, they never offered us goods, so we hardly ever helped them.

Im beginning to think alot of AI was behind this so called "history" because it's mostly focused around the guild AI itself, instead of being an actual History book of events.
 

Scarecrovv

<font color=#570054><b>Arena Champion</b></font>
AI thought Amon belonged to them. Or was formed by them.

Amon was formed by mostly outside pkers that ahd left CIR, much more then any AI members that joined it.

Amon was as much AI as MERC is AQ, when AQ hires them.

We helped them in exchange for goods, they never offered us goods, so we hardly ever helped them.

Im beginning to think alot of AI was behind this so called "history" because it's mostly focused around the guild AI itself, instead of being an actual History book of events.
Yup, the idea was that AI would be our main contractor, but we could also help out other entities, but we were seen as AI's lapdogs, which severely impaired our reputation as a neutral-merc-anti pk guild. AI were also lacking in capability to produce the resources that we required at the time, thus we didn't get many benefits from the "contract" which lead us to progress more and more independent of AI.
 
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