Quality Assurance Lead
These fixes will be applied on todays daily server reboot.
- Fixed issue with players logging in with fake combat mode.
- Updated PhysX to a later version hopefully sorting out the issues people have with getting stuck on terrain.
- Fixed issues around the east-bank of sausagelake internally known as the bermuda zone.
- Fixed issue with control towers that didn't correctly set their mesh to whatever tier they had.
- Thrusting on a mount no longer deals blunt dmg.
- Weapons that are used while mounted will now require twice the strength to wield. (strReq * 2.0)
If you don't meet the Str Req for a weapon you will only deal half its damage.
- Increased skinning knife efficiency from 45%- ~90% on most basic mobs.
- Reduced lore requirements on most basic mobs skinning output. (Meaning you get more yeild even with lower lores.)
- Split capes replaced with Loin cloth.
- Psy passive magic defense now reduce 35% of the damage when psy is at 100.
- Resisted spells now only deal 35% of their full damage.
- Mindblast maxdmg reduced from 40 to 36.
- Thunderlash, Flamestrike and Fulmination damage reduced by -10%
- Fixed more poor quality mining nodes.
- AI can no longer shoot trough walls.
- Some world polish. (Floating objects etc.)