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Right now dominators are inferior to necromancers in every way possible. Their pets cost less skill points(200vs600), They can have a horse and a battle pet at the same time(Death knight and death steed combo), there's more depth to each pet(dom pets have no stats like strength or dexterity).
What I would love to see is the decreased skill point cost for dominators. Maybe make beast mastery secondary under advanced creature control, maybe remove the ecumenical spells requirement from dominate.
Arthropod dominators have no way of obtaining mounts by themselves reliably. One must either rely on luck in finding a horse at level 25 or higher but still dominable or on luck of finding a non-pvp bred horse seller, which there are not so many. The best solution would be to add an arthropoda lore based mount. There are many unique traits that such mounts could have such as much higher uphill speed or high camera stability when moving. If it were also partially useful in combat like molvas or stalker lykiators, then it would allow domiantors to farm much more easily.
The third problem likely won't be solved due to the need of reworking almost every AI in the game but it can still have a place in MO2. Just add attributes like strength to all the tamable/domianble creatures.
I have high hopes of finally seeing dominators become more useful and interesting, please don't let me down SV!
What I would love to see is the decreased skill point cost for dominators. Maybe make beast mastery secondary under advanced creature control, maybe remove the ecumenical spells requirement from dominate.
Arthropod dominators have no way of obtaining mounts by themselves reliably. One must either rely on luck in finding a horse at level 25 or higher but still dominable or on luck of finding a non-pvp bred horse seller, which there are not so many. The best solution would be to add an arthropoda lore based mount. There are many unique traits that such mounts could have such as much higher uphill speed or high camera stability when moving. If it were also partially useful in combat like molvas or stalker lykiators, then it would allow domiantors to farm much more easily.
The third problem likely won't be solved due to the need of reworking almost every AI in the game but it can still have a place in MO2. Just add attributes like strength to all the tamable/domianble creatures.
I have high hopes of finally seeing dominators become more useful and interesting, please don't let me down SV!
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