yeah ping is a real issue indeed. Only solutions is to have multiple servers so we play on the nearest server sadly.
Or both for different spells?
already made 2 old threads on this...
but its actualy goes something like.
1h wand or 2h staff
wand does less ,staff does more.
where wands specialize is types of magic depending on what they are made of, but staffs can be more general use and if made from more expencive mats would make for better effects on some spells but oc less effects on some others.
wands cant be used as a weapon and cant block but staffs can be used as a weaker club and used to block, both losing durability with magic use and getting distroyed fast if used as normal weapons...
alternativly wands being able to only have 1 spell(as with everything determent by material used) but instant cast and so on...
so yea spells str and type would be determent by core for wand and for staff it would be the catalyst/orb and the speed you cast and degradation(and durability) by the crust for wand and the well.. staff part of the staff would do the same for staffs(if you knew what i mean )
wand craft:
wand outside (wood only): spell cast speed, durability
wand core (wood,gems,rare nonmetals): spell type, spell str
special alternative focused wand that cant be made from cheep mats, and has instant cast but the more you cast in shorter time frame the wand start takes stackingly more dmg(4 casts without waiting for cooldown, cast 1:1dura dmg cast 2:5 dura dmg cast cast 3: 25 dura dmg cast 4: fail as most wands would break from the strain)
staff craft
staff part (wood or metal):spell speed, durability, magic drain(lower magic drain for wood but lower durability, higher magic drain for metals but higher durability, magic drain goes lower then that of wood mats if they are more magic conductive like gold silver and so on)
staff focus(top part of staff, only for metal staffs as wood one would have it as part of the above): mana drain reduction.
optional catalyst/orb that is added after crafting(making staff focused on spell tree but cant be properl used for others after adding the orb/catalyst)
exsample:
wand with spongewood core spongewood crust: fast cast speed, low durability, general low lvl spell use, low str.
wand with amber core and tapii crust, medium speed, high dura(for a wand that is), high lvl fire spells(cant be used for other spells without massive mana drain or failing), med str.
spongewood staff(only spongewood): med cast speed, med durability, general low lvl spell use, low str.
spongewood staff(with added fire focused orb): med cast speed, med durability,fire use with low lvl general spell use, med str fire spells and low str others.
normal mana drain for all the above.
steel staff(only steel with steel focus): slow cast speed, high durability, general low lvl spell use, low str, high mana drain
steel staff( steel with gold focus): slow cast speed, high durability, general low-med lvl spell use, low str, med mana drain
steel staff( steel with gold focus and fire catalyst): slow cast speed, high durability, high fire and high fire dmg spells allowed and general low-med lvl spell use, high fire str and low str others, med mana drain, low-med mana drain for fire spells.
gold staff(only gold with gold focus and fire catalyst): fast cast speed, med durability, high fire and high fire dmg spells allowed and general high lvl spell use, super high fire str and med str others, low mana drain, low to no mana drain for fire spells.(no good cos super heavy by the way)
may have misswrote some parts its possible its a lot to think about at same time